![Isometric - Camera follow an object when at the edge of the screen - Questions & Answers - Unity Discussions Isometric - Camera follow an object when at the edge of the screen - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/c/1/c1016393e36a6af8c26cee7040deb8521f401f12.png)
Isometric - Camera follow an object when at the edge of the screen - Questions & Answers - Unity Discussions
![Created an "isometric camera" (high focal distance) following a tutorial, but I get weird triangles at the border of shadows instead of smooth sillhouetes. Do you know why it could be or Created an "isometric camera" (high focal distance) following a tutorial, but I get weird triangles at the border of shadows instead of smooth sillhouetes. Do you know why it could be or](https://preview.redd.it/created-an-isometric-camera-high-focal-distance-following-a-v0-h3bag2er34wa1.png?auto=webp&s=73ed8ca93bf1fddfe07bf93ddbab491b4425146d)
Created an "isometric camera" (high focal distance) following a tutorial, but I get weird triangles at the border of shadows instead of smooth sillhouetes. Do you know why it could be or
![Isometric camera should follow the player's aim within some distance - Questions & Answers - Unity Discussions Isometric camera should follow the player's aim within some distance - Questions & Answers - Unity Discussions](https://i.imgur.com/CgBiJm2.png?fb)